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16 December 2008 @ 11:58 pm
Aim for the Brain is out!!!  
So the first game I have worked on as lead designer (and sound designer, production worker, and sometimes producer)is finally available for download on the iTunes App store!!!


This is a really cool day! We had an awesome team on this, and I am really proud of everyone. My good friend Phil was lead programmer and he really rocked it out. Phil (and Ken Cobb) gave me my first job in the games industry back in 1996 and we have been great friends sense then. Billy G. really rocked the art out! He is great friend, as well as the drummer and visionary behind all of our Deserts of Mars flyers ( http://www.facebook.com/home.php#/album.php?aid=48205&id=27708592553&ref=mf ). His studio ( http://www.perfectdorkstudios.com/ ) is doing some really cool stuff! Rain (my amazing wife!) did some really cool tracks that make the game even better.

It's our first iPod game (hopefully one of many) and I am super psyched. If you are a fan of zombies, whack-a-mole style arcade games, or just want to see cool zombie art, we have you covered if you have an iPod Touch or iPhone!

Hope you dig it!!!

Alan J. Portergothamajp on December 17th, 2008 02:52 pm (UTC)
Congratulations sir - may many more Zomibies be blown away in your future.
jameshanrahanjameshanrahan on December 18th, 2008 10:06 am (UTC)
Hey, that's really great Tony. I just saw an ad for this online the other day; had no idea you were part of this.
Daimajintonysalvaggio on December 18th, 2008 05:30 pm (UTC)
Cool! where did you see the ad? We're hoping people dig it. We are zombie fanatics and it has been fun developing this!
jameshanrahan: hunh?jameshanrahan on December 18th, 2008 05:36 pm (UTC)
It was some Apple related site :P and the image popped out. It was on a side banner I think.
If I come across it again, I will make note of the site.